Chamber
SentinelWell-dressed and well-armed, French weapons designer Chamber expels aggressors with deadly precision. He leverages his custom arsenal to hold the line and pick off enemies from afar, with a contingency built for every plan.
Role Description
Sentinels are defensive experts who can lock down areas and watch flanks, both on attacker and defender rounds.

Agent Abilities

EQUIP a teleport anchor. FIRE to place it on the ground. While on the ground and in range of the anchor, REACTIVATE to quickly teleport to the anchor. The anchor can be picked up to be REDEPLOYED.

EQUIP a trap that scans for enemies. FIRE to place it on the ground. When a visible enemy comes in range, the trap counts down and then destabilizes the terrain around them, creating a lingering field that Slows players caught inside of it. The trap can be picked up to be REDEPLOYED.

ACTIVATE to equip a heavy pistol. ALT FIRE with the pistol equipped to aim down sights.

ACTIVATE to summon a powerful, custom sniper rifle that will kill an enemy with any direct hit to the upper body. ALT FIRE to aim down sights. Killing an enemy creates a lingering field that Slows players caught inside of it.
- •Master Chamber's Sentinel role to maximize team impact
- •Practice ability combinations in the Range to improve execution
- •Learn common Chamber lineups for different maps
- •Communication is key when playing Sentinel agents
Agent Cosmetics
Player Cards (7)

VALORANT Chamber Card

Chamber ID Card

Home Again // Chamber Card

Grand Designs Card

Scylla and Charybdis Card

VALORANT GO! Vol. 3 Chamber Card

Trademark Schema Card
Sprays (4)

One In The Chamber Spray

Chamber Spray

Unamused Chamber Spray

A Gift Spray
Gun Buddies (1)
VALORANT GO! Vol. 3 Chamber Buddy
Agent Strategy Guide
Master Chamber with pro tips and strategies



